Class InventoryEvents
java.lang.Object
rocks.gravili.notquests.paper.events.InventoryEvents
- All Implemented Interfaces:
org.bukkit.event.Listener
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
addJournalToInventory
(org.bukkit.entity.Player player) boolean
isItemSlotWorld
(String worldName) void
onDeath
(org.bukkit.event.entity.EntityDeathEvent e) void
onDropItem
(org.bukkit.event.player.PlayerDropItemEvent e) void
onInventoryUse
(org.bukkit.event.inventory.InventoryClickEvent e) void
onPickupItem
(org.bukkit.event.entity.EntityPickupItemEvent e) void
onPlayerItemInteract
(org.bukkit.event.player.PlayerInteractEvent event) void
onPlayerJoin
(org.bukkit.event.player.PlayerJoinEvent e) void
onPlayerRespawn
(org.bukkit.event.player.PlayerRespawnEvent e) void
playerChangeWorldEvent
(org.bukkit.event.player.PlayerChangedWorldEvent e)
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Constructor Details
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InventoryEvents
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Method Details
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isItemSlotWorld
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onPlayerJoin
public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent e) -
onPlayerItemInteract
public void onPlayerItemInteract(org.bukkit.event.player.PlayerInteractEvent event) -
onPlayerRespawn
public void onPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent e) -
onDeath
public void onDeath(org.bukkit.event.entity.EntityDeathEvent e) -
onPickupItem
public void onPickupItem(org.bukkit.event.entity.EntityPickupItemEvent e) -
onDropItem
public void onDropItem(org.bukkit.event.player.PlayerDropItemEvent e) -
onInventoryUse
public void onInventoryUse(org.bukkit.event.inventory.InventoryClickEvent e) -
playerChangeWorldEvent
public void playerChangeWorldEvent(org.bukkit.event.player.PlayerChangedWorldEvent e) -
addJournalToInventory
public void addJournalToInventory(org.bukkit.entity.Player player)
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