Class InventoryEvents
java.lang.Object
rocks.gravili.notquests.spigot.events.InventoryEvents
- All Implemented Interfaces:
org.bukkit.event.Listener
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidaddJournalToInventory(org.bukkit.entity.Player player) booleanisItemSlotWorld(String worldName) voidonDeath(org.bukkit.event.entity.EntityDeathEvent e) voidonDropItem(org.bukkit.event.player.PlayerDropItemEvent e) voidonInventoryUse(org.bukkit.event.inventory.InventoryClickEvent e) voidonPickupItem(org.bukkit.event.entity.EntityPickupItemEvent e) voidonPlayerItemInteract(org.bukkit.event.player.PlayerInteractEvent event) voidonPlayerJoin(org.bukkit.event.player.PlayerJoinEvent e) voidonPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent e) voidplayerChangeWorldEvent(org.bukkit.event.player.PlayerChangedWorldEvent e)
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Constructor Details
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InventoryEvents
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Method Details
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isItemSlotWorld
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onPlayerJoin
public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent e) -
onPlayerItemInteract
public void onPlayerItemInteract(org.bukkit.event.player.PlayerInteractEvent event) -
onPlayerRespawn
public void onPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent e) -
onDeath
public void onDeath(org.bukkit.event.entity.EntityDeathEvent e) -
onPickupItem
public void onPickupItem(org.bukkit.event.entity.EntityPickupItemEvent e) -
onDropItem
public void onDropItem(org.bukkit.event.player.PlayerDropItemEvent e) -
onInventoryUse
public void onInventoryUse(org.bukkit.event.inventory.InventoryClickEvent e) -
playerChangeWorldEvent
public void playerChangeWorldEvent(org.bukkit.event.player.PlayerChangedWorldEvent e) -
addJournalToInventory
public void addJournalToInventory(org.bukkit.entity.Player player)
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